![source engine sdk light rays source engine sdk light rays](https://miro.medium.com/max/1400/1*qntZa40bnJOoIyiZx1tU_g.png)
- #Source engine sdk light rays update#
- #Source engine sdk light rays full#
- #Source engine sdk light rays software#
NeoAxis Game Object System is an integrated system including Game Object Editor, Map Editor and built-in networking support which enables game object synchronization on high-level.
#Source engine sdk light rays software#
![source engine sdk light rays source engine sdk light rays](https://image.slidesharecdn.com/volumetriclightingformanylightsinlordsofthefallen-140510012342-phpapp01/85/volumetric-lighting-for-many-lights-in-lords-of-the-fallen-25-320.jpg)
NeoAxis Game Engine: Release v.1.1 + new Success Story More detailed information and links to the complete change log and customer references, can be found on their detailed release page. New post-effects, such as Depth of field, Volumetric Light Scattering (God Rays) and a Vignette effect.
#Source engine sdk light rays update#
have released yet another update to their Ogre-based game engine “NeoAxis Game Engine”. (more…) NeoAxis Game Engine: Release v.1.2 See the changes below, especially what new options are available from a license perspective. The Ogre3D base game engine “NeoAxis” has just released its version 2.0 and we happily relay their announcement here. NeoAxis 3D Engine 2.0 Announced, Now with Free Edition
#Source engine sdk light rays full#
Read the full announcement on the NeoAxis blog.